Mobile

Artículos

GGULIVRR: “Tocar” el aprendizaje móvil y contextual

18 Diciembre 2012

Actualmente, las comunidades de aprendizaje buscan adoptar e incorporar de manera creativa las tecnologías emergentes para estar al día de la incesante evolución de las plataformas y los contenidos de aprendizaje, a la vez que satisfacen las necesidades de los usuarios y superan las limitaciones de recursos. Como los flujos de información son cada vez más abundantes y los cambios son constantes, la educación debe desarrollar las competencias necesarias para el siglo xxi.

El proyecto GGULIVRR (Generic Game for Ubiquitous Learning in Interactive Virtual and Real Realities) se centra en los juegos genéricos para aprendizaje ubicuo en realidades interactivas virtuales y reales. El estudio del aprendizaje ubicuo que se lleva a cabo en el marco de este proyecto se basa en la investigación del aprendizaje móvil y contextual, la puesta a prueba de dispositivos compactos con capacidades sofisticadas de computación y trabajo en red, así como en el examen de la implantación de Internet y el análisis de las etiquetas inteligentes. El objetivo del proyecto GGULIVRR es ofrecer a las comunidades de aprendizaje un marco que permita a los estudiantes consolidar sus “competencias del siglo xxi” y ponerlas en práctica al crear juegos móviles contextuales y jugar con ellos.

 

El proyecto incita a los estudiantes a ponerse en contacto entre ellos. Para jugar a un juego contextual, es necesario encontrarse físicamente en un espacio “tocable”, en el que los objetos reales estén marcados con etiquetas inteligentes. Al “tocar” una de estas etiquetas se tiene acceso al contenido contextual. Al jugar y desarrollar juegos de GGULIVRR se tiene la oportunidad de conocer a otros jugadores y desarrolladores, ya que el formato del proyecto fomenta la interdisciplinariedad, la comunicación y la colaboración sin tener en cuenta las barreras sociales y culturales, permitiendo de este modo que grupos locales con conocimientos técnicos mínimos tengan acceso a contenidos contextuales.

Artículos

Recursos educativos abiertos en la era móvil: Compatibilidad de repositorios de contenidos para dispositivos móviles y tendencias futuras

18 Diciembre 2012

Al mencionar los objetos de aprendizaje, en 2004, y los contenidos abiertos, en 2010, los informes Horizon predijeron el impacto que ambos tendrían a corto plazo debido al incremento en la oferta de contenido abierto gratuito en Internet. No obstante, los repositorios de recursos educativos abiertos aún deben adaptar sus características para facilitar el acceso al contenido de los mismos desde dispositivos móviles.

Este artículo resume las tendencias recientes de creación, publicación, exploración, adquisición, acceso, utilización y reutilización de objetos de aprendizaje en dispositivos móviles a partir de una revisión bibliográfica de las investigaciones llevadas a cabo entre 2007 y 2012. Asimismo, presenta los resultados obtenidos en una encuesta llevada a cabo con 23 proveedores de repositorios educativos respecto a la accesibilidad actual y prevista de sus repositorios a partir de dispositivos móviles. Por último, identifica para los usuarios las características que ofrecen los principales repositorios de contenidos abiertos y presenta las tendencias futuras, así como las próximas contribuciones de los autores.

Agenda

GeoHCI 2013 - Geographic Human-Computer Interaction

12 Diciembre 2012

GeoHCI 2013 aims to provide a much needed venue for members of the human-computer interaction and geography communities to create and share knowledge on topics that span this disciplinary boundary.

For the increasing number of HCI researchers and practitioners whose work has a geographic component, GeoHCI 2013 will offer a unique opportunity to discuss best practices and open research questions with like-minded members of the HCI community and with geographers, whose field has a rich understanding of spatial phenomena. For geographers, GeoHCI 2013 is a chance to do the same with experts in HCI-related areas such as online communities, mobile and online maps, location-based social networks, crisis informatics, ubiquitous computing, and augmented reality.

Researchers and practitioners in HCI, geography, and related disciplines who are interested in participating should submit a two-page position statement as described in the call for papers. Position statements are due January 11, 2013 and should be submitted through our EasyChair site. The workshop, co-located with CHI 2013 in Paris, will be on April 27.

On April 28, we are hosting an optional second workshop day that will consist of various "in the field" activities. We are actively seeking proposals for participant-led field trips. Have a great new citizen science app you want to demonstrate? Want to lead an OpenStreetMap data collection activity to bring everyone at the workshop up to speed on the OSM state-of-the-art? Can you guide us on an augmented reality tour of Paris? Let us know! Position statements that are accompanied by field activity proposals will receive extra consideration.

Agenda

UNESCO Mobile Learning Week 2013

10 Diciembre 2012

The event aims to explore mobile learning as a unique and significant contribution to achieving the Education for All (EFA) goals of increasing education access, quality and equality. MLW 2013 will focus on three particular EFA goals as they relate to mobile learning:

  • Improving levels of adult and youth literacy: how mobile technologies can support literacy development and increase reading opportunities
  • Improving the quality of education: how mobile technologies can support teachers and their professional development
  • Achieving gender parity and equality in education: how mobile technologies can support equal access to and achievement in basic education of good quality for all, in particular for women and girls

MLW 2013 will consist of the following events:

  • Symposium on Mobile Learning (open)
    18-19 February, Paris
    This two-day conference constitutes the backbone of the MLW and will feature keynote speakers, demonstrations of mobile content and technology, and thematic breakout sessions.
  • Senior Policy Makers' Forum (invitation only)
    20 February, Paris
    UNESCO, in partnership with the GSMA, will host an invitation-only meeting of high-level government officials to discuss issues relating to mobile learning and policy.
  • MLW Webinar (open)
    21-22 February, virtual
    The Webinar will allow people outside Paris to discuss topics related to mobile learning. It will be moderated by leading thinkers in the field of ICT in education. Selected mobile experts will present their projects and will field real time questions from online participants.

Officials from Ministries of Education, international experts and practitioners in mobile learning, as well as representatives from major partners in the field will share innovative ways of learning with, and through, mobile technologies, and how they can be used to achieve the Education for All goals and improve the quality of education.

Agenda

Webinar "Mobiles Lernen: Vom Hype zur Strategie mit echtem Mehrwert"

19 Noviembre 2012

Wir, das Team von eLearning-Anbieter Skillsoft, laden Sie herzlich ein zu unserem neuen, kostenfreien Webinar  "Mobiles Lernen: Vom Hype zur Strategie mit echtem Mehrwert" am Freitag, den 23. November 2012 um 9:30 Uhr. Die Inhalte unseres Webinars:
- Was verbirgt sich hinter dem Schlagwort „Mobile Learning“
- Welchen Mehrwert kann mobiles Lernen Unternehmen bieten?
- Wie passt mobiles Lernen in Ihre Lernumgebung/zu Ihrer Lernstrategie?
- Die Mobile Learning Produktstrategie von Skillsoft
Wann? Freitag, den 23. November 2012 um 9:30 Uhr
Dauer: 30 Minuten - plus Diskussion - Bruttolänge max. 45 Minuten.
Wo? An Ihrem PC mit Internet-Anschluss!
Anmeldung unter http://goo.gl/1e1YH

Viele Grüße, Kerstin Stengel
Skillsoft NETg GmbH
E-Mail: kerstin_stengel(at)skillsoft(dot)com
http://www.facebook.com/SkillSoftNETgGmbH
https://plus.google.com/112848828700797903953

Agenda

eLmL 2013 - Fifth International Conference on Mobile, Hybrid, and On-line Learning

01 Noviembre 2012

eLmL 2013 conference continutes bringing together federated views on mobileLearning, hybridLearning, and on-lineLearning. eLmL 2013 is dedicated to educators, eLearning experts, and students to exchange their ideas, experiences and lessons learnt in different facets of modern learning.

eLearning refers to on-line learning delivered over the World Wide Web via the public Internet or the private, corporate intranet. The conference is intended to provide an overview of technologies, approaches, and trends that are happening right now. The constraints of e-learning are diminishing and options are increasing as the Web becomes increasingly easy to use and the technology becomes better and less expensive.

As the ease of execution increases, more and more institutions are discovering the benefits of delivering training via the Web. Interest in e-learning is at an all-time high, and the workshop wants to serve as a stimulus to accelerate collaboration and dialog among the e-learning providers, trainers, IT researchers and the lifelong, self-directed learners. Such business trends as an increased global economy, the pressures for rapid development, and the necessity of teamwork are shaping the present state and the future of eLearning.

Employees are increasingly aware that they must continue to update and advance their skills if they want to understand the state-of-the-art technologies and remain valuable to their organizations. This means that learners will be more and more self-directed, and they will want access to what they need when they need it. The Internet based educational materials and the e-learning providers have to meet this demand.

The conference focuses on the latest trends in e-learning and also on the latest IT technology alternatives that are poised to become mainstream strategies in the near future and will influence the e-learning environment. Ubiquitous systems proliferate quickly due to the latest achievements in the industry of telecommunications, electronics, wireless, and economical globalization.

Wireless and mobility allow any user to timely use resources using various access technologies under (assumed) secured and guaranteed privacy. The family of the mobile devices expand dramatically, allowing a user to have a portable office everywhere, every time. Mobile learning became a fact, due to the technical accessibility and Internet communications. Many online classes, learning systems, university curricula, remote education, and virtual training classes are now part of the corporate education and use.

Progress is made in user modeling and adaptive learning models. The generalization of successful practices on mobile learning is favored by many national and international projects and policy synchronization boards. Adaptation implies also the use of the classical methods, still in use and useful in some contexts and for some categories of users. Hybrid learning is an increasing trend in education today. The traditional classroom learning has been historically proven beneficial. Hybrid learning is rather a series of different learning strategies going from teacher-centric to student-centric. This improves the critical thinking, creativity, self-management, self-study, and advance problem solving thinking of the student.

We solicit both academic, research, and industrial contributions. We welcome technical papers presenting research and practical results, position papers addressing the pros and cons of specific proposals, such as those being discussed in the standard fora or in industry consortia, survey papers addressing the key problems and solutions on any of the above topics short papers on work in progress, and panel proposals.

Industrial presentations are not subject to the format and content constraints of regular submissions. We expect short and long presentations that express industrial position and status.

Tutorials on specific related topics and panels on challenging areas are encouraged.

The topics suggested by the conference can be discussed in term of concepts, state of the art, research, standards, implementations, running experiments, applications, and industrial case studies. Authors are invited to submit complete unpublished papers, which are not under review in any other conference or journal in the following, but not limited to, topic areas.

All topics and submission formats are open to both research and industry contributions. You can check them all here.

Noticias

Mobile Learning Day: November, 8th

30 Octubre 2012

The 2012 Mobile Learning Day will allow experts from Canada, England, Switzerland and Germany to discuss about the implementation of Mobile Learning in different areas. Three workshops will also allow participants to  exchange experiences and make contacts. This will take place on November 8th in Hagen.

In the last years, E-learning has confirmed itself as a real and complementary learning form. The so-called Blended-learning concept takes advantage of the place and time flexibility of e-learning and the individuality of coaching and face to face training. The rapid diffusion of mobile devices (cell phones, smart phones, tablets, etc.) makes it necessary to rethink the so-called mobile learning but creates also new challenges:

- the displays are smaller

- the learning units must be smaller because Mobile Learning is used mostly in short periods (for example waiting times)

The Mobile Learning joint research project involves big corporations, small and medium businesses, a university and a german public institution.

 

Mobile Learning Day

On November, 8th 2012, 9a.m. – 5.30p.m.,

at FernUniversität in Hagen in Ellipse Room.

 

More information here.

Agenda

Mobile Learning

28 Septiembre 2012

The meeting will take place at the Medialab where different teaching scenarios with technology will be tried.

The morning will start with an interactive session in which participants will exchange experiences on mobile apps in primary education processes. Marcus Specht, Professor for advanced learning technologies at CELSTEC, will discuss the trends regarding Mobile Learning. Then, Oscar Buma (Ipad project, Utrecht University) will discuss recent literature studies on Mobile Learning. In the afternoon in the Medialab, employees of CELSTEC will demonstrate some recent developed and applications for mobile technology.

Agenda

HERBSTIMPULSE 2012 Mobile Learning

26 Septiembre 2012

Konzepte und Erfahrungen mit mobilen Lernszenarien in Hochschulen und in der betrieblichen Bildung

Die HERBSTIMPULSE 2012 fokussieren auf den Einsatz mobiler Lernszenarien. Die eingeladenen Experten diskutieren theoretische, konzeptionelle, technische und empirische Fakten zum Thema Mobile Learning und stellen praktische Beispiele vor. Sie haben die Möglichkeit, einige Beispiele zu erproben, Ihre praktischen Erfahrungen auszutauschen sowie Ihre Meinungen in einer interaktiven anonymen Befragung in die Abschlussdiskussion einzugeben . „Mit den dritten Herbstimpulsen wollen wir an das positive Feedback der bisherigen Veranstaltungen anknüpfen und wieder Entwicklungen und Ergebnisse aus Forschung und Praxis weitergeben und miteinander in Verbindung bringen“, betonen die Veranstalter Claudia Bremer, Prof. Dr. Detlef Krömker und Hajo Noll.