Creativity

Katalogs

Digital Agenda Scoreboard

31 Maijs 2011

The Digital Agenda contains commitments to undertake 101 specific policy actions intended to stimulate a virtuous circle of investment in and usage of digital technologies. Several actions are undertaken in the domain of education: identification of descriptors of digital competence; a policy handbook on digital competence; the development of indicators to measure the use of ICT in education; and large scale crossnational demonstrations on creative learning and innovative teaching.

Pasākumi

Excellence in Education 2011: Giftedness, Creativity, Development

30 Maijs 2011

The International Centre for Innovation in Education (ICIE) is committed to the development of all learners as productive world citizens and leaders for the future. This International Conference will provide a conference programme with the highest calibre of: Nobel Prize winners, keynote speakers, invited speakers, and a large number of scholars and presenters alongside a selection of exhibitors. This conference, in İstanbul - Türkiye, is another milestone in the journey towards leadership, creativity and innovation.

Conference aims and objectives:

Encourage volunteer spirit; Promote excellence and sustain quality; Connecting Communities; Strive for improvement; Evolve responsibly; Meet community expectations of quality; Sustain competitiveness and viability; and Balance innovation with core essentials.
Katalogs

ICT as a driver for creative learning and innovative teaching

25 Maijs 2011

Creativity is often seen as a talent, or as a characteristic of eminent people. Distinctive personality traits have been identified to exemplify a creative mind. At the same time, a number of studies recognise that creativity can be enhanced and cultivated. How well are educational systems enhancing this transversal skill and promoting students’ creativity? Are schools creating the conditions for creativity to flourish? And, most of all, why should school address creativity? In this paper it will be argued that creativity in education is not just an opportunity, but a necessity

Raksti

Invisible Learning towards a new ecology of education

18 Maijs 2011

"The proposed invisible learning concept is the result of several years of research and work to integrate diverse perspectives on a new paradigm of learning and human capital development that is especially relevant in the context of the 21st century. This view takes into account the impact of technological advances and changes in formal, non-formal, and informal education, in addition to the 'fuzzy' metaspaces in between. Within this approach, we explore a panorama of options for future development of education that is relevant today. Invisible Learning does not propose a theory, but rather establishes a metatheory capable of integrating different ideas and perspectives. This has been described as a protoparadigm, which is still in the 'beta' stage of construction."

 

The first edition of the book has been published in Spanish.

 

The authors of this work are:

Cristóbal Cobo (PhD) University of Oxford. 

John Moravec (PhD) University of Minnesota.

 

Book summary
In the first chapter, we introduce the Invisible Learning concept, and how it developed from the authors’ previous collaborations.  We also share sets of 21 st century skills and competencies that others have identified that integrate into the Invisible Learning framework.
 
the second chapter explores studies developed by research institutions, including the World Bank and OECD, that involve the invisibilization of technologies and the development of digital skills as they relate to educational policies are reviewed in the second chapter.  Moreover, this is tied into a broader “Invisible Learning” framework of personal knowledge development and creating capacities to act on knowledge in purposive ways (innovation).
 
In Chapter 3, we outline the problems surrounding Invisible Learning.  We frame it within a “Society 1.0 – Society 3.0” framework that illustrates our transformation from industrial societies to knowledge societies, and now on to innovation‐centered societies.  Our challenge today is to create “Education 3.0” that meets the needs of a post‐1.0 society. 
 
More specific examples of Invisible Learning are discussed in Chapter 4.  The ideas of lifelong learning, incidental learning, and ubiquitous learning are invitations, from very different perspectives, to find patterns more flexible, innovative and creative learning that can happen anytime, anywhere – and are generative within a “continuum” of experiences based on diverse interactions in different contexts.
 
In Chapter 5, we highlight tools and methods to create preferred futures for education.  The need to stay “ahead of the curve” requires new approaches that enable us to think about the future … and act.
 
Finally, in the sixth chapter, we further discuss the Invisible Learning project and summarize contributions from others (including links to submitted papers that will be published on the Invisible Learning website).  We wrap up by iterating that the development of the Invisible Learning paradigm is incomplete, and provide a list of steps for action and identify pathways for continuing the conversation.

 

Pasākumi

Digital Agenda Assembly: Workshop 08. Mainstreaming e-Learning in education and training

23 Aprīlis 2011

The purpose of the workshop is to mobilise key stakeholders and Member States' representatives to support the mainstreaming of e-Learning in national policies as an agent for modernization of education, for all subjects and skills. elearningeuropa.info will participate. The workshop will discuss the current situation of ICT for education and training in Member States, the potential obstacles to full scale adoption of eLearning, and the necessary pre-conditions to mainstreaming it in formal and informal learning processes (ICT infrastructures, teachers' competencies, etc).

The expected outcome is a set of priorities and actions encouraging Member States to innovate in their education and training through adopting and integrating e-Learning into teaching and training. It should also include recommendations to the Commission on how to support the Member States in this endeavour. This workshop will represent the "kick-off" of the Digital Agenda action 68.

Profiles of participants:

Member States' representatives (education and training), eLearning industry representatives (solutions providers, publishers, etc.); association of teachers and parents, researchers, as well as representatives of international associations and experts promoting the use of eLearning.

Draft Workshop programme:

DAY 1, THURSDAY 16.6.2011

10:00 – 13:30

Opening/Closing statements:

• Khalil ROUHANA, EC Director INFSO/E - Digital Content and Cognitive Systems

• Pierre MAIRESSE, EC Director EAC/A - Lifelong Learning: Horizontal Policy Issues and 2020 Strategy

10h15 Keynote – ICT in modernisation of education and training across Europe

• Markku MARKKULA, Member of the EU Committee of Regions (CoR Rapporteur on Digital Agenda & on the Role of Regions in Achieving the Objectives of EU 2020)

10h30 Thematic Panel: Lessons learnt

Discussing and showcasing successful eLearning policies and tools

• Marc DURANDO, European Schoolnet

• Saverio SALERNO, Research Centre in Pure and Applied Mathematics / University of Salerno

• Richard STRAUB, eLIG eLearning Industry Group

• Oscar VALIENTE, Centre for Educational Research and Innovation, OECD

• Etelberto COSTA, Portuguese Association for Human Resources Managers

11h30 Open discussion on lessons learnt and first conclusions

• Facilitated by Sally REYNOLDS, Managing Director ATiT

• Rapporteurs: Tapio KOSKINEN (Aalto University) / Yves PUNIE (IPTS)

12h00 Thematic Panel: Drivers and opportunities

Discussing drivers, opportunities and expectations.

• Hans LAUGESEN, European Trade Unions Committee for Education (ETUCE)

• Johannes THEINER, European Parents' Association (EPA)

• Georges VAN STEENE, Vice-President of the European Civil Society Platform on Lifelong Learning (EUCIS-LLL) and President of European Training and Development Federation (EDTF)

• Lara WIDMER, The Organising Bureau of European School Student Unions (OBESSU)

12:40 Open discussion on the way forward

Priorities for actions

• Facilitated by Sally REYNOLDS, Managing Director ATiT

• Rapporteurs: Tapio KOSKINEN (Aalto University) /Yves PUNIE (IPTS)

13:15 Conclusions

  • Reports from the thematic panels and open discussions
  • Final conclusions

13:30 – End of workshop

Workshop links and documents

Session organiser: Marco MARSELLA (European Commission, DG Information Society and Media, Luxembourg)

 

 

Projekti

The use of ICT for the assessment of Key Competences

13 Marts 2011

This study will look at how ICT can support modernising schools and education and training practices by exploring assessment strategies that adequately capture all dimensions of the key competences for the 21st century, for all learners.

Objective:

  1. Provide an overview on the ways in which ICT are and can be used for assessment of knowledge, skills and attitudes of key competences, especially those transversal competences such as learning to learn, creativity, entrepreneurship and digital competence.
  2. Based on the research evidence available, reflect on the potential of ICT for assessing key competences, taking into account issues related to curricula, learning outcomes, teachers, learners and educational institutions.
  3.  
  4. Indicate implications and options for policy, with a view to guiding for policies related to the assessment and promotion of key competences.

The definition of key competences is based on the 2006 European Recommendation on key competences (Official Journal L 394 of 30.12.2006) whereby all EU member states have agreed on a set of eight key competences for lifelong learning by the European Union.

 

Assessment is a crucial part in the learning process and in the acquisition of key competences but most current assessment methods have a strong emphasis on [only] knowledge and do not sufficiently capture transversal skills and the attitudes dimension of key competences, while these are regarded as increasingly important for 21st century learning. In addition, while the use of ICT is having an increasingly important role in education and training practices, its potential has not been fully exploited for assessment.

 

This study will look at how ICT can support modernising schools and education and training practices by exploring assessment strategies that adequately capture all dimensions of the key competences for the 21st century, for all learners.

 

The study is expected to contribute to an European Commission Thematic Working Group on the Assessment of key competences, and to the preparation of a Policy Handbook on this topic by the end of 2011. Acquiring key competences is a priority for European and Member States policies, as argued in the Europe 2020 flagships "Digital Agenda", "New Skills and Jobs" and "Youth on the move" and "Innovation Union".

Extracted from COMPASS

Ziņas

Naace Impact Awards Shortlist Announced

31 Janvāris 2011

With over 64 high calibre entries the judging was extremely difficult.

Naace has no doubt about the impact that ICT can have on learning and teaching when used well by skilled and creative professionals. ICT makes a real difference to learner’s achievement and engagement; it offers access to resources that would otherwise be beyond the reach of any school or college, it allows communication and collaboration beyond the physical and temporal limits of the classroom; it allows learners to think more clearly and see the world from another perspective. Naace has a long standing history of supporting those working in education to use ICT to achieve the greatest possible impact, and now seeks to provide some formal recognition of outstanding work in this area.

Projekti

Teaching Programming towards the Early Development of Analytical Structural and Critical Thinking

16 Decembris 2010

cMinds aims to deploy information technology, and specifically visual programming concepts, as an avenue for developing analytical, structural, and creative thinking among elementary school children through blended learning activities that can be integrated into existing school curricula as complementary educational tools.

Analytical thinking is a transversal learning skill that can help an individual develop experience and excel in wide areas, academic, social, civic, and professional. It facilitates skilled reading, writing, reasoning independently of the thematic area, problem solving, evaluation of values, and informed decision-making. It helps individuals set goals, develop alternatives, and identify sound courses of implementation.

Despite the applicability of analytical thinking throughout an individual’s lifetime, development of the skill in early life in the context of school curricula in primary schools is not representative of its importance. Current teaching avenues mainly deploy math, which provides a general theoretical background. However, the interest of children in math education may lag behind other subjects as children do not see direct links to everyday life. Interestingly enough analytical thinking is missing from early formal technology education. This is predominantly a result of teaching approaches that follow dry presentations and exercises. Current teaching practices fail to leverage the inherent link between technology education and creativity, which emerges when children are encouraged to find innovative solutions through brainstorming and problem solving sessions.

nformation technology provides a new medium for developing analytical thinking through programming concepts: it is precise, structured, step-wise, and requires the setting of goals, exploration of alternatives, and evaluation of implementation approaches in a typical problem solving, project-based methodological structure. Learning activities that explore programming concepts may serve as complementary tools for developing critical thinking in the context of science education curricula. Finally, the technology offers additional advantages, such as the option of visual solutions that can be tailored to inspire children’s curiosity, promote creativity, and increase motivation.

Activities will encourage children to analytically break down selected themes and visually demonstrate solutions that are the result of collective, creative problem solving and will take into account computer literacy levels in the selected age group. The objectives more specifically are:

  • To develop age-appropriate inquiry and project-based didactical methodologies promoting analytical and structural thinking and the development of independent minds in wider inclusive, collaborative educational environments
  • To develop proof of concept learning activities on the deployment of programming as an educational tool that motivates analytical thinking. The activities will encourage children to set goals, explore alternatives, evaluate solutions, and iterate for optimization. Learning design will ensure quick early results instilling a sense of success and encouraging further engagement. Individual work and class collaboration will demonstrate how different solutions may work better for different individuals
  • To build a collaborative school network through which children and teachers can share ideas, findings, know-how, and good practice recommendations
  • To validate methodologies and learning activities through their deployment in real life educational settings in several countries, including Greece, the Czech Republic, Romania, and Sweden
  • Finally, to reach a wide range of stakeholders and to promote the integration of proposed methodologies and learning design into school curricula through targeted dissemination and adoption strategies
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DIsclaimer: This project has been funded with support from the European Commission. This communication reflects the views only of the author, and the Commission cannot be held responsible for any use which may be made of the information contained therein.